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I’m Going to Talk About Monkeys, and Nobody Can Stop Me
Dungeons and Dragons has shifted dramatically in terms of tone over the years. The very first editions of the game were effectively direct lifts of popular fantasy fiction, from Tolkein and Moorcock to Lovecraft and Howard. As the series went on, its tone shifted through space-faring science-fantasy, gothic horror, surrealist planepunk, before settling on its current cosy, fairy-tale, Winds in the Willows by way of Lord of the Rings vibe. But occasionally, amongst all those
Liam Mills
Dec 12, 20255 min read


Can I Play With Madness? TMNT, and the Biggest Fumble in TTRPG Sanity Mechanics
I recently took part in an interesting conversation on Reddit about ableism in TTRPG design. Specifically, the thread was about how to...
Liam Mills
Sep 26, 20255 min read
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