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The Sealight Storehouse: Twenty0 Magical Trinkets for your campaign

Updated: Oct 11

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Welcome, one and all, to the Sealight Storehouse! Amidst these dusty shelves one might find any number of strange and wondrous items, painstakingly collected over countless generations by my horde of goblin archivists. 


In our debut Sealight Storehouse blog, I’ll be starting with something nice and simple: 20 bespoke magical trinkets to add to your fantasy setting. Some are items of irrepressible power hidden in an inauspicious form; others are just cool little doodads, whittled by a passing gnome or picked out of an ogre’s ear. Where relevant I have added simplified mechanics in the hopes of making them system-agnostic.


  1. A delicious bottled whiskey blend made from holy water and aged in casks made from the Blessed Cross itself. Counts as holy water when  used in an exorcism. Anyone who drinks a shot of this most Holy Spirit is cured of any mild ailments (such as colds, flu, or headaches), and their total lifespan increases by 1d20 years. 

  2. A simple wristwatch of gnomish design, possessed by a minor daemon capable of storing and recalling simple information. The daemon can memorise the user’s schedule, and can be enchanted to provide reminders and wake-up calls. 

  3. A small, elegant statuette of a tree frog. Sometimes it croaks. No other known uses. 

  4. A mummified crow with one clouded eye. Occasionally, the crow’s beak will open and whisper the secret sins of one nearby person. Unpopular at parties. 

  5. A beautiful flower with thick, waxy petals. A seemingly-random string of words is spelled out upon its petals. Each flower of this genus possesses a different string of words. 

  6. A handkerchief once owned by the demigod prince of Al’Razar. There is a crusted gold substance on one corner. 

  7. A silver torque capped with two snarling dwarven heads. Every nine days, this torque magically creates nine identical - but otherwise unenchanted - torques that can each be sold for 1d10 gold pieces. 

  8. The copper stein of Magni the Merciful, legendary dwarven king and ambassador. Any truce sworn over this mug cannot be broken by any means, and any attempt to break said truce will inevitably result in excruciating pain for the offending oath-breaker. 

  9. A small dinosaur, carved out of reddish-brown stone. Holding this statuette in the palm of one’s hands fills them with an insatiable hunger. 

  10. A thermometer that, instead of measuring temperature, measures the presence of ambient magic. It is filled with magically-ionised quicksilver that glimmers strangely in sunlight. The word “THAUMOMETER” is printed on the back. 

  11. A pickled eyeball. When placed on a flat surface, the eye will fix its gaze on the nearest individual that has lied within the last hour. 

  12. A brass bucket with a hole in it. Any liquid poured into the bucket is halved when it passes through the hole. 

  13. A small, simple carving of an albatross, with a hole drilled through its eyes. When one looks through the hole, one will see their current surroundings as if hovering 30 feet in the air above their current location. 

  14. The gold tooth of Honest Sol, the most trustworthy merchant in all the land. It’s not real gold. 

  15. A 5-inch long mahogany box enchanted to contain everything required for a perfect meeting, complete with teabags, a teapot, up to four teacups, two well-furnished chairs, and five biscuits. 

  16. Eyeglasses with lenses made out of smoked quartz. Used to protect from the sun. As a side effect, whoever wears these glasses gets a 1d6 bonus to Looking Rad. 

  17. 2d6 sling-bullets, carved out of the thighbone of Lachares, First of the Labyrinth Kings. When used as ammunition, each bullet hits with force equal to a charging bull. 

  18. A beautiful thatch basket, woven by the Hesperidean nymphs of Dactylos. The basket is filled with pink apples that never seem to rot, and taste like honey. 

  19. A fine band of gold and silver, bearing a royal insignia. It crackles with a strange energy that whips the wind from your lungs. 

  20. A bronze blade used in sacrificial rituals. When used to cleave the chest of its bound victim, the blade also cleaves time itself. 


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